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Devlog
Week 11: March 29-April 5, 2025
April 07, 2025
by
rohan_b
Summary: This week we spent time preparing for our demo at Zynga Toronto. We gained some valuable advice from the people who played our game at the demo that we will be incorporating as we work toward...
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Week 10: March 21-28, 2025
March 31, 2025
by
annechow
Summary This week, the team was focused on polishing the living room level, adding easter eggs to the game and working on the basement models. Timeline No team meetings or demos this week. Progress Po...
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Week 9: March 15-21, 2025
March 21, 2025
by
annechow
Summary This week, the team was focused on polishing the living room level and setting up the basement level for the Beta prototype for the playtest on Tuesday. Timeline March 18: Beta prototype & Pla...
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Week 8: March 8-14, 2025
March 14, 2025
by
nina-huangg
#Animals, #Family Friendly
Summary This week, the team was focused on polishing our UI presentation as well as populating the living room level for the in-class playtest and the Ubisoft playtest. Timeline March 11: In-class pla...
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Week 7: March 1-7, 2025
March 10, 2025
by
Chelsea Wang
Summary This week, the team was focused on polishing our tutorial level, fixing bugs/glitches, and polishing the pet abilities before presenting our game at the Ubisoft playtest. Timeline March 6: Had...
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Week 6: Feb. 22-29, 2025
March 01, 2025
by
nina-huangg
#Animal, #Family Friendly
Summary The first half of the week was spent preparing for the alpha playtest demonstration, and the latter half of the week was spent condensing the feedback that we obtained as well as the bugs that...
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Week 5: Feb. 15-21, 2025
February 22, 2025
by
annechow
Summary We spent most of this week working in our respective subteams to prepare for the playtest feedback and the game alpha demo. Timeline February 19: Held a CS team meeting to share updates, curre...
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Week 4: February 8-14
February 15, 2025
by
rohan_b
Summary This week focused on preparing for the upcoming level demo, resolving technical bugs, and implementing crucial mechanics. Timeline February 8: Held a team meeting to assign tasks for the level...
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Week 3: February 1-7, 2025
February 09, 2025
by
nina-huangg
#Animals, #Family Friendly
Summary This week was spent brainstorming possible level designs, creating a development timeline for the upcoming weeks, and preparing for the design document submission. Timeline February 1: Held a...
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Week 2: January 25-31, 2025
February 01, 2025
by
Chelsea Wang
Summary We spent most of this week working in our respective subteams to prepare for the technical proof of concept video. Timeline January 27: Held a CS team meeting to discuss tasks needed to be imp...
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Week 1: Jan. 17-24, 2025
January 25, 2025
by
annechow
Summary As the team was formed and introduced, we brainstormed and refined the original idea. Based off the determined game, the team began developing and testing out core concepts through the Gamejam...
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